Rammer
11-02-2011, 08:39 AM
Hello! i must admit o do not get it when it comes to hapes and frequency in texturing. It feels like im banging my head to the wall. Could someone please explain this in a different way? How does shapes and frequency affect the texture in your modell?Lets say that you are texturing a weapon like that weapon he has on the image?How do you know where to put stress on different parts?i hope you guys know what im talking about:D