Hi guys!!
This is a recent finished work.
Hope you like it
Thanx 4 watching!!
MJ
Hi guys!!
This is a recent finished work.
Hope you like it
Thanx 4 watching!!
MJ
Overall I really like this though 204 is a bit large for a prop of this importance, a 512 or if it's a centrepeice a 1024 would be a more appropriate size.
Also look at some worn stone ref, during long periods of rubbing wear stone tends to get darker and more saturated but smoother and shinier and when scrached it can get lighter but a stone of that colour is unlikely to be almost gray underneath, other than that a really nice piece![]()
That is a very solid piece.
I do agree that 2048 is too high for an actual game production
What sneakymcfox said about the stone made me want to test it out.
I did a little quick photoshop work on part of your image, darkened the wear marks, added a little saturation to them and did some overall saturation variation.
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sneakymcfox, DennisG thank's for the comments.
The fountain is a granite stone material, and when the granite is broken, first it's white and latter it's darken with the time and weather. And yes, the craks are a little white compared with the dirty of stone.(age)
Thanx for those details who make the difference !!
Sorry for my english...I'm working on!!!
ok thanks for the extra information, maybe try emphasising the cracks more on the normal as currently it gives the impression of scratched off surfacing or paint and the slightly darker part around the scratches reinforces that impressionother than that this is a really nice fountain
good job, I'd also add that if it has had water in it for any given time and exposed to sun light the green algae would also be in the basin - you could get this look with a simple green set to about 15% opacity - and put it around to form a tide mark - water line
just my two cents
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