Last edited by Dagon; 04-28-2012 at 10:12 AM.
Well the grey parts could of been modelled like they were in the high poly but I didn't think of it =/ Next time I will though.
I'd love to see more modeled details on this.
The darker area with the smaller rectangles look good, but the rest is really undefined right now. Maybe try highlighting the edges subtly?
Keep it up!
Ok will try to model a plane with just the steel detail. And then apply the current Normal, Diffuse and Spec maps. And see how that works out and I'll just duplicate and rotate to make a box. Expect an update soon.
Last edited by Dagon; 05-14-2012 at 09:11 AM.
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