Colt Anacona!
Not a very complicated mesh, but i wanted too see what kind of render i would get in 3ds Max ;P Let me know what you think!
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Colt Anacona!
Not a very complicated mesh, but i wanted too see what kind of render i would get in 3ds Max ;P Let me know what you think!
![]()
Nice asset, texture looks well done, but some nit-picks with the material definition.
For the metal, it's polished and has high contrasts between highlights and ambient light. I'd make it a really dark diffuse, but with very high gloss to make it very reflective along with the deeper range of contrast. Bumping up the strength of environmental reflections is something id look into as well.
For the grips the highlights are a bit too soft and flat, so higher gloss and spec are what I'd suggest.
The bullet chambers in the cylinder are also tiny.
And for the damage and wear, it's kind of everywhere on the barrel, when it wearing and scratches only occur on exterior contact edges and moving parts. Dirt collects on the interior crevices, but there wouldn't all that much unless it was intentionally buried or something.
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